Sunday, June 27, 2010

Useless Animals


I remember reading about a novel once that told the story of a writer who had given up writing. There is nothing groundbreaking about that, since writers give up the most thankless of crafts every second of every day. But his reason was that the world was in such a horrible state that he couldn't bring himself to create fiction, to waste the energy on it, since it clearly didn't matter. He was stuck in a state of non-doing, because to write would be an act of selfishness, when all energy should be pointed towards solving the world's problems. And since no man alone can do that, he did nothing.

Lately, I can empathize. The Gulf of Mexico apocalypse seems to me the beginning of the final act of our time here. It's an environmental fuck-up that is undeniable to nay-sayers who have made a career out of dismissing global warming, who can wave away numbers and studies as being biased and the work of hippie interest groups. But it's a little more difficult to use rhetoric against burning dolphins and sea turtles, against struggling birds dying in oil. Granted, they've tried--dropping to the meagre defence of the importance of maintaining oil industry jobs to continue off shore drilling, but that must sound hollow even to those Republicans full on BP's Christmas card list.

The simple truth that this is our only planet--and we have nowhere else to go-- doesn't faze most of humanity. Someone will make it right, so why worry? We can do what we want, and we have the religion and/or the family values to justify our selfishness. We imagine we have rights to any cruelty we perpetuate. Animals are dying in an oil slick? Well, that's okay--they don't have souls. They can't feel pain. And why are they swimming near our oil rig, anyway? It's not like there aren't millions of dolphins and stupid sea gulls anyway. And when does the golf start?

Even here in Hobbiton, this attitude reigns supreme. The shelters are bursting with abandoned animals because people are too selfish to have their pets fixed, or are dumping them because caring for them cuts into their beer money. What does it matter? They're only animals, and fuck, I wanna get that sweet ass tattoo I saw that guy had on UFC. I needs my money for that.

And to think that this in an injustice that will be rectified through education is to chase unicorns: this is the society governments want. You want your populace to be selfish and short thinking, to not be able to see past their own bill payments and paycheques. Things can quickly become untenable if compassion begins to take root. People start questioning then, start thinking outside themselves, and that's the last thing you want when maintaining power. Better to keep everyone just wanting stuff, filling their TV sets with greed inducing commercials, making people think turning their lawns into living rooms is a good idea, creating inferiority complexes based on body image that can only be rectified with weight loss programs and not simple willpower, to point out the lack of perfection in their lives with images of sunlit, massive kitchens accompanied by eternally smiling Stepford mates and children.

In this way, everyone just keeps buying stuff they don't need, and the wheels keep turning, and the weekend is only a few days away.

And still the animals die. And still pets find themselves in stinking cages, surrounded by misery, or shivering outside at 2 a.m., hungry and scared, wondering why they can't find their home. From this micro to the macro of the Gulf, it continues, all across this wonderful planet. Our needs will stand paramount, until the last animal is gone, the last bit of wild paved over, the last songbird shot.

And then we'll turn on each other.

So why, in light of this, should you do anything for the world? Why create? Chances are there will be no-one with the attention span to read a story, appreciate a painting, or watch a film that doesn't involve boobs and explosions in ten years anyway. Sure, they'll be buying lots of things, like lawn furniture made of real oil soaked dolphin skin straight from the Gulf, or commemorative plates from the assassination of the next Enemy Of Freedom. But thinking? That will be bred out of them, cut away like a useless vestigial tail, with families sitting around to watch seven minute long reality TV shows, with the kids complaining that the show is too fucking long.

And so here I sit, on a Sunday afternoon, looking at the novel I'm writing, images of G20 protests and dead dolphins on the screens behind me. And I'm reminded of another story, this one by Harlan Ellison, who wrote about the last storyteller, about a man who spent his final days telling stories to a wasteland, to anyone who would come and sit by his campfire. And this seems a better fit, a more sane approach. As the last songbird will sing before the bullet hits, as the last dolphin will play before it swims into the oil, I'll write before I'm silenced forever, just as anyone who has a talent or gift should keep using it, even if the world has and never will care.

I'll just be another useless animal, doing what I was born to do, as the smoke fills the sky.

Monday, June 21, 2010

Sunday, June 20, 2010

What Tony Stark Said *Next*!

Slowpoke here finally got around to finishing the SIEGE mini-series, which brought to a thankful end the Norman Osborn Crazy Days uber-story that's been running through the Marvel Universe for the last thirty years or so. I enjoyed it, since it understood it had to be both emotional and feature lots of punching. It did both, even if the set-up for the next big thing, THE HEROIC AGE, felt tacked on at the end. (Seriously, they would have a wine and cheese party the same day that Asgard fell, Thor kills the Sentry, and untold Asgardians were murdered? Maybe not wait until the weekend?)

What really caught my attention, though, was what happens to Avengers Tower.


When the Sentry joined the team, he slapped this goth Christmas celebration on top of the Tower, since he's the Sentry and he can bloody do whatever he bloody well feels like. I liked the glowing ball on top, and liked how the shape was vaguely unsettling. But now that the Sentry is dead(ish), the bauble is gone. Thor apparently thought the Tower was lacking a certain je ne sais quoi, so he slaps up a piece of Asgardian masonry on top of the building. He makes a speech about how it symbolizes the connection between Earth and Asgard, since the superheroes went to bat to try and save Asgard, and he really appreciates it, so here's some masonry.

To my mind, it looks ridiculous. But the story ends with everyone thinking it's cool, or at least not saying anything to Thor. I mean, the guy's had a bad day, let it ride.

But this lead me to thinking about what happened next. After the party, after everyone had gone home to write HEROIC AGE STARTS NOW on their kitchen calendars....

TONY: Jarvis, can you come here for a second?
JARVIS: Sir.
TONY: Hey, how ya doin'?
JARVIS: As well as can be expected, sir. What with the Skrull business, and all that unpleasantness that followed, and my gout has been ac---
TONY: Hey, I hear ya. Hey, you see that thing Thor slapped on top of the Tower there?
JARVIS: Hard to miss it, sir.
TONY: What do you think of it? I mean, complete honesty.
JARVIS: I believe it is a pillar from the Asgardian Battle Vaults, sir, one of the few remaining intact pieces of Asgard. I think Master Thor has honored us in ways we--
TONY: Yeah, I don't like it, either. It's like he had this thing laying around, and had to put it somewhere.
JARVIS: One would think we would be honored, especially in light of certain people's activities over the last two years...
TONY: Yeah, well, I noticed too that Carol Danvers was a little cold to Thor. Didn't even hug him or anything. Come to think of it, she didn't hug me either when I saved everyone from Osborn by destroying my brain. I think that deserves a least a little sugar.
JARVIS: Sir--
TONY: So, look, here's the thing. I can't take down that rock without Thor getting all huffy and puffy, all thees and thous shall not, so I want you call this designer I know in L.A. Have her sex it up a bit. Throw some lights on it, have them flash in Kree or something. Something about peace and friendship. Or Kim Kardashian's phone number. I don't care. No one except internet dweebs speak Kree, anyway.
JARVIS: If that is what Sir wishes...
TONY: Yeah, it totally is. And make the lights blue. That will look awesome at sunset. And hey, before you go, I didn't see Natasha here tonight. You give her a call, tell her I want to have breakfast with her in Paris tomorrow, and we can leave tonight?
JARVIS: (sighs) Of course, sir. Anything else?
TONY: No, that will be enough for now. Oh, have you seen my copy of Cigar Aficionado anywhere?
JARVIS: The bathroom, sir. Good to have you back, sir.
TONY: Totally.

Wednesday, June 16, 2010

Of This, Hope. And Lots of Punching!


Because I apparently am losing more time than an ADD watch, I only just got around to finishing reading Chris Yost's final issue of RED ROBIN.

Crazylegs got me into this title, for which my wallet curses him, because I'm trying to cut down on the funnybooks, not keeping adding more to to my monthly yank list. (Ed: I was going to change that last phrase, but you know? It kinda fits.) But RED ROBIN was pretty much a delight, with Yost delivering a solid adventure book each month. His final issue--RED ROBIN #12--was one of the best books I've read this year. R'as Al Ghul delivers a line to Tim Drake that made this ancient Batman fan actually feel warm inside. If you've read that classic Denny O'Neil/ Neil Adams storyline from the Seventies that involves a desert, scorpions and Batman and R'as having a good old swordfight, the line will probably make you smile as well.

This got me thinking about what makes great adventure comics. The one element I think they all need is a sense of hope, a sense that there actually is a struggle against evil here and that a brighter day may dawn if the costumed forces of Good win. RED ROBIN, which began its series with Tim Drake royally pissed at the world, turned around in a year to being about hope as Tim grew into himself and actually proved himself the equal of his father. The fact that Tim Drake is also one of comic's most likable characters also doesn't hurt, even after being around for--get ready for it--over twenty years. He still seems new to me, which maybe says more about me than about the character. Still, I've always liked him, since even his origin was about hope--of keeping alive the Batman and Robin mythos after the Jason Todd debacle. Which, if you remember, was all about being dark and horrid, trying to be deep post-WATCHMEN by completely misunderstanding what made that series great.

This is why X-MEN books often aren't enjoyable. There is really no sense of hope in those titles, only a sense of fragile peace before the Next Horrible Thing. Maybe that's why they are often not very satisfying reads, while RED ROBIN under Chris Yost always was.

Or maybe I'm just getting old. I want comics that make me feel that 'Wow!' burst of energy when I turn the page, that make me blink in surprise, that make me feel excited about the next issue. RED ROBIN did that.

And for that, I thank Chris Yost for a year of great comics.

Monday, June 07, 2010

Crossing The Nerdicon

So last night, Vulcan Ninja and I were preparing to retire. Her weapons had been hung with care, and I had quietly put away my attempts to explain The Trial of The Time-Lord through interpretative dance. I had just climbed into bed beneath the Batman duvet when Vulcan Ninja stopped in the doorway.

"I'm not coming to bed just yet, " she said. Detecting an uncharacteristic sheepish tone, I looked over at her.

"What did you say?"

"I--I've got to finish this puzzle thing. " She averted her eyes. "I didn't know it was a five part thing, and that I couldn't save. It'll take me five minutes."

Let me explain. Whilst listening to a 1up. podcast two weeks ago, I had heard the hosts squeeing over a puzzle game for the DS called Picross 3D. Knowing that Vulcan Ninja would also squee over it--since she adores puzzles of all sorts-- I showed it to her at FutureShop the following Saturday. After spending her usual eight minutes giving the game her Paddington Bear stare, turning it over, reading every single word written on the box, she bought it.

I have not touched the DS since.

"Let me get this straight," I said from the bed. "You are staying up late--past midnight--to play a video game."

"I just didn't know you couldn't save. I don't want to go through all of it again. It's like half an hour."

"But let's get this straight. You are staying up late to finish a game."

Silence.

"You're crossing a line," I said, triumphantly. " A line that cannot be uncrossed. A nerd line."

Defeated, she sighed. "I know."

I rarely have such triumphs.

"I just want you to realize what you're doing, " I said, then curled back into bed, knowing full well the shock the universe was now experiencing. I was in bed, Vulcan Ninja was up, alone in the living room with only a computer game for company.

In some part of the world, I'm sure rivers were running backwards and chickens were flying over the treetops. The natural order had been upset. And maybe--just maybe--a red phone was ringing in Nintendo HQ. And perhaps--just perhaps--there was a board meeting today with several black suited and somber Nintendo executives, and at one end of the long oak table, a man stood up and announced "We have achieved our aim with the introduction of the DS, my friends. We have succeeded beyond our wildest dreams. Vulcan Ninja stayed up late with Picross 3D. "

The applause possibly--just possibly--lasted for fifteen minutes.

All I know is that I slept like a baby, smiling all night.