Monday, March 13, 2006

Thunder Dunder Boom

Woke up to a crashing thunderstorm this morning. Which was a relief, since I was having a hell of a nightmare about being chased by zombies. I was running through an abandoned warehouse, chock a block with 28 Days Later version zombies, all trying to rip me into little tasty bits. I blame Urban Dead.

I
have a few days off coming up, so I ordered a copy of Xenosaga , thinking I would spend a joyous, work free day lost in an RPG. I dutifully ordered from Amazon, who promised shipping in 24 hours. It would all work out great! But then I receive the dreaded email that says it won't ship until the next Ice Age. Well, next week, but it kinda screws my day off. Amazing I can complain about something like that, isn't it? It's Monday. It's a day made for bitching.

Our Dungeons and Dragons game went off okay Saturday night. The players have all dutifully made Third Level, and the game is beginning to ramp up the threats accordingly. Having a bit of a problem with one player rolling game unbalancing damage. This isn't down to cheating, but to an excess of enthusiasm. I've done my DM detective work, and I think the problem lies with his composite bow. He's adding his Strength bonus to his ranged attacks, which he shouldn't be doing with a simple composite. In order to add a Strength bonus, you have to pay a whack of gold to modify the bow--which he couldn't have done even with the extreme limit of his starting gold. And you've all fallen into comas, haven't you?

Thus the problem of DMing. Sometimes players make little mistakes, and you want to correct them so that the game isn't unbalanced--meaning that everyone plays an equal part, without one player just being a powerhouse. But there's always the danger of the player feeling picked upon, so I must tread carefully. I've been reading the Sunder rules very astutely lately, let's say.

Blah. Monday. It can go fuck itself as far I'm concerned. Hear that, Monday? Yeah, I'm talking to you!

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