So I left this world of pain and travail, and wandered into the comforting world of Italian plumbers and vacations gone wrong that is Super Mario Sunshine.
I was a little skeptical at the story premise of Mario as a pressganged janitor. (Not that I relate or anything.) The introduction of FLUDD--a sentient, giant water gun strapped to Mario's back that also doubles as an aqua jet pack--took some time to get used to. And I thought the inhabitants of Isla Delfino (the ill-fated hell island poor Mario thought he could actually relax on, the one shaped like a dolphin) looked a little...well...floopy.
But the gameplay was as fun and challenging as Mario 64, so twas happy, I twas. But I wasn't ecstatic. Until, of course, I entered the Lost Cave.
Suddenly, the game shifted into this weird dreamlike sequence that can only be achieved through peyote. Mario is suddenly forced to jump across a shifting Tetris like platform sequence, surrounded by stars, floating railroad tracks, and a choral version of the Mario theme that would not sound out of place on an elevator.
Pure brilliance. Pure mindfuckery. Pure joy.
But that was last night. This is Monday. Allegedly, I'm on vacation today. But I'm spending it meeting freelance deadlines and caring for an elderly cat. So, like Mario, not much fun.
But at least he's got a water gun.
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